How to memorize understand design patterns?

← How to memorize understand design patterns?

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1 + # How to memorize understand design patterns?
2 +
3 + Those who took my courses are already familiar with these tips, but I'll repeat them for other readers.
4 +
5 + Once upon a time, like most of you, I crammed patterns before interviews and kept my fingers crossed that they wouldn't ask. And afterwards I'd calmly exhale and forget about them until next time.
6 +
7 + But when I finally decided to figure them out, I realized that I already use some of them almost every day at work β€” I just didn't know that it was a pattern and what it was called.
8 +
9 + So I worked out a scheme for myself on how to understand them.
10 +
11 + ## 1. Don't cram patterns in theory β€” implement them
12 +
13 + - To remember how a pattern works, you need to implement it, that is, write it by hand.
14 + - And if you still want to learn them easily, learn them by type (structural, behavioral and creational).
15 +
16 + That way it's easier to connect the name with an understanding of what it's for, and then you'll never need to compare a strategy with a factory, because they belong to different groups.
17 +
18 + It makes sense to compare things that are similar, not things that are different.
19 +
20 + ## 2. Start not with the name but with the problem
21 +
22 + A pattern is not a spell. It's a recipe for solving a specific problem.
23 +
24 + So this is how you should learn:
25 +
26 + > "There's such-and-such a problem β†’ it's solved by this, this and this pattern."
27 +
28 + This way of thinking sticks and then works both in interviews and in practice.
29 +
30 + ## 3. Associate the behavior a pattern describes with something familiar
31 +
32 + To quickly grasp the essence, connect it with something you already know.
33 +
34 + For example, `Builder` can be compared to a real foreman on a construction site.
35 +
36 + We tell him all our wishes in random order, he writes everything down, puts the work in the right order, but starts working only once we give him the money.
37 +
38 + ```php
39 + $builder = new HouseBuilder();
40 +
41 + $builder
42 + ->setWalls('brick')
43 + ->setRoof('metal')
44 + ->setWindows('panoramic')
45 + ->setGarage('for two cars')
46 + ->setFloorCount(2)
47 + ->setHasBasement(true)
48 + ->setFence('wooden')
49 + //...
50 + ->setSecuritySystem('Ajax');
51 +
52 + //...
53 + // The foreman issues an invoice, which we pay
54 + $builder->getInvoice()->pay();
55 +
56 + //...
57 + // And builds only if it has been paid
58 + if ($builder->getInvoice()->isPaid()) {
59 + $house = $builder->build();
60 + }
61 + ```
62 +
63 + ## 4. Make refactoring.guru your go-to reading
64 +
65 + If you haven't yet, make [refactoring.guru](https://refactoring.guru/design-patterns) your go-to reading.
66 +
67 + Read one article at a time in your free time:
68 +
69 + - on a smoke break,
70 + - over your morning coffee,
71 + - sitting on the toilet (although this tip isn't for everyone πŸ˜‰).
72 +
73 + ## Conclusion
74 +
75 + > Patterns are not an interview bogeyman but a way of thinking.
76 + > When you understand them rather than just know their names, you start seeing them in real tasks, and then you no longer have to reinvent the wheel every time.
77 +
78 + ---
79 +
80 + *First published in Ukrainian in the Telegram channel [β€œCreated to die”](https://t.me/php_while_true/16) on June 20, 2025.*